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Dergreen

Falloff Node on many objects at once

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Dergreen    0

Hello people,


I have a setup with many planes of different shapes that form a surface and I need an efficient way to control PSR on them simultaneously using a spherical falloff as if they were Mograph clones. I've been trying to use the X-presso Falloff node but I've only been able to work on "Infinite" mode. I also thought of somehow linking the objects to a Mograph Matrix and using the actual Mograph effectors but hit a wall there (I've been using C4D for some years but I am quite new to X-presso)

 

The other option is to set up a Falloff for each object but I have 5 setups of 30 something objects so I'd love to avoid spending a whole day just linking stuff (deadline coming up) :D

 

Any thoughts?

 

Thanks in advance!

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HSrdelic    2,780

Scene file? :)

 

This sounds like a job for some iteration. Maybe there is even a simpler solution...

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