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Octane Scatter Instance to polygon

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Hi guy

I have a question regarding converting Octane Scatter instances. I have about 10,000 scatter instances that I would like to convert to editable mesh, export to maya and optimize for potential 3d printing. Right now I am using "current state to object" conversion but I am getting nothing out of that command. If anyone of you guys have experimented with this workflow could you please kindly advise me? I will be very grateful and thanks in advance. 


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