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BrianMills

C4D 19 UVW texture on Cloth Sim

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BrianMills    0

I am having a problem with a UVW material with a video as a texture. I am making a hanging bed sheet that a video is to be played on. The video is a PNG seq.  I am using a Cloth simulation tag and have it set up fine. I set up a plane with a spline wrap to have the sheet unravel.  But when I apply my material the video texture is rotated 90 degrees.  I have tried to use a Layer Shader to rotate it but I am getting weird look because I am using an alpha channel.

I figure the material is 90 degrees off since the plane has to be +z oriented to the spline wrap to work.  Is there any way to get the spline wrap to work with out is on +z axis. Or is there a way to rotate my material?

Thanks

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BrianMills    0
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  • I think I found a work around.  Didnt use a spline wrap.  Just folder the "sheet" after I made it editable
     

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