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Arnold for Cinema 4D and Grass


Jaee

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wet grass ? Like changing is specularity, clumpliness ? 

All the parameters for hair in arnold work within the hair material, arnold only drives color. 

As for shadding you can use maps to drive the specularity and or coat, use the same map for density or clump and you should have a decent result 

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On 9/8/2018 at 4:21 PM, kitefly said:

wet grass ? Like changing is specularity, clumpliness

All the parameters for hair in arnold work within the hair material, arnold only drives color. 

As for shadding you can use maps to drive the specularity and or coat, use the same map for density or clump and you should have a decent result 

Do you mean I need to change textures?

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