noseman 4 Posted September 10, 2018 Cineversity Live stream September 11th 2018 Tuesday September 11th, 1pm Eastern (10am Pacific), I'll be live online for an hour or two, to show off some Cinema 4D R20 tips and tricks, and answer user questions. Tune in on Cineversity YT channel: https://www.youtube.com/watch?v=Pr1hVkjuTJ0 Feel free to ask questions here and maybe I'll cover some of them… 1 1 Share this post Link to post Share on other sites
Igor 585 Posted September 10, 2018 Thanks for share, I'll make sure to send bulk email to everyone. :) Share this post Link to post Share on other sites
bobc4d 128 Posted September 10, 2018 yes, gotta watch this because: the Nose knows. Share this post Link to post Share on other sites
Rectro 835 Posted September 11, 2018 Look forward to watching this later on. I have a question. Being that fields are now replacing standard falloffs and have significantly more abilities, can you show how one would use fields for helping, or enhancing deformation when animating, or used within the muscle system. I would imagine it would be helpful for pose (position )correction for instance when a shoulder moves into a field the front Deltoid shows a correctional form, rather than PSD morphs which I assume works more off the basis or rotational correction. It would also be good if fields could be used with PSD morphs for that little extra control maybe? Maybe it would help with the tention tag for facial deformation or to grow hair using fields instead of standard selection sets? Thanks, Dan Share this post Link to post Share on other sites
Seano 2 Posted September 11, 2018 Sounds good. Some input on how much time/knowledge is needed or how involved it is to convert materials to the new node system, and whether these materials need to be further modified for e.g. ProRender. Also, would be helpful to know whether the new material structure is a step toward learning and using a third-party GPU renderer? Share this post Link to post Share on other sites