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Synchronizing/jointing two animations

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I have two files with a complexe animation in each one of them. The animation in both files start at 0 in the timeline. I need to import animation #1 in animation #2. The problem is, animation #1 needs to start at 0 and animation #2 needs to start later. How can I delay animation #2? Keep in mind animation #2 has several animated objects and dozens of key frames. 

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Hi

 

If you  use motion clip's you can time every animation perfectly using the nla system.   Check my video on it. Chapter list is found from watching it on youtube.

 

 

Dan

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  • I'm not sure Motion Clips will work in my case. What I really need is to import file 2 into file 1, and tell C4D that frame 0 of file 2 becomes, let's say, frame 200 in file 1. So, in the first 200 frames, animations from file 1 will go one and then, at frame 200, animations from file 2 will start. Does this makes sens? So, if you look at the two animations here, I want the animations in File 2 to start only when the camera looks inside the house.

     

     

     

     

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    Once file two animation is placed into a motion clip you can place that at frame 200 without moving the orginal keys.  Providing both scenes dont occupy the same 3d space there should be no problem.  I use camera stage to change scenes so at frame 200 the camera is keyed to switch to scene 2 camera where the motion clip/s starts for scene 2.

     

    I had a project where I had 5 sets each was meregd into one file, some of them actualy did occupied the same 3d space but was placed in nulls so I could turn the visibility off when needed.

     

    Dan

    cube 3 scenes.c4d

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