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Stuggz

Sketch & Toon - multipass not happening!

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Hi all, 

 

So, I'm hoping to get my S&T line types on seperate tiff layers for comping in AE. I've enabled 'RGBA Image' and 'Post Effects' in multipass render settings, 'Separate Alpha' and 'Split line types' in the S&T settings, with the fold and crease types selected. This renders out as separate layers, which looks like it should work, but then...

 

All layers except RGBA and S&T Alpha are blank black/white, and the S&T alpha has lines that are really thick compared to the C4d viewpane render...

 

Firstly, anyone know why I'm not getting anything on the 'separated types' tiffs? Secondly, why are the S&T Alpha lines so fat? 

 

I had thought that it must only split things out for the 'overall' line types (ie the ones you select under S&T in render settings) as opposed to sketch tag selections, but I can't see any difference actually... 

 

Lastly, it'd be amazing if I could get rendered layers of each sketch tag, or at least sketch material, but I'm guessing that's a hope too far is it?

 

Thanks in advance, 

 

S

 

 

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...also. While doing multipass render with S&T, the RGBA pass has the S&T lines on anyway, so it's not like I can change much anyhow... is there a way, in the same render, to get a layer that's textured and lit but without S&T lines?

 

Cheers!

 

S

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