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Spline shader pixelated when rendering

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Hi, I created the mouth of my robot using a spline shader but when it's moment to render, the mouth looks pixelated, do you know what's going on? Find attached the c4d file


Screen Shot 2018-10-09 at 4.23.33 PM.png

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Your anti aliasing settings in render settings are one guilty party. Simply put them to best to smooth out things :)

Second is high interpolation value in spline, simply put intermediate points to adaptive...

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