Jump to content


TimW

Reeded glass

Recommended Posts

Hi,

 

In the attachments, some examples of reeded glass I want to create.

Is there a right way to model this kind of glass?

 

Best,

161b746c04c48b81f0016a064db98509.jpg

GH-2008-1024x1024.jpg

ribbed-reeded-glass-500x500.jpg

texture_extralarge_corduroy.jpg

Share this post


Link to post
Share on other sites

I'd try using a linear cloner of cubes touching edge to edge and apply a transparent material with refraction.  Then I'd fiddle with the Fillet radius of the cube, and the refraction value of the material.  see attached (the camera mapped image of an apple is NOT mine, it is used for reference, and was located using google image search).

 

hope this helps.

001511184.jpg

reededGlass.c4d

Share this post


Link to post
Share on other sites
  • Topic Author
  • thanks TDMSC

     

    I first tried the same with cylinders, but with the cubes it worked better.

    Thanks for the help! 

    Share this post


    Link to post
    Share on other sites

    hey slight different approach here, i used a star spline with 3 points and a sweeps to create the profile, then cloned. this allow you to modify the profile on the reeds, from squared to triangle. 

    you can hook up the base with xpresso and use a null controlled spline for the profile on the sweep and make a nice tool. 

    heres the idea 

    reeded_glass-1.jpg

    reeded_glass-1.c4d

    Share this post


    Link to post
    Share on other sites

    Create an account or sign in to comment

    You need to be a member in order to leave a comment

    Create an account

    Sign up for a new account in our community. It's easy!

    Register a new account

    Sign in

    Already have an account? Sign in here.

    Sign In Now

    • Recently Browsing   0 members

      No registered users viewing this page.

    ×