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esegabbo

Material not smooth on extruded object

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Hi, I am applying a material onto an extruded object from a  spline path (arcs of a building), and am getting weird results when I render it with a light. Any idea what I am missing?

Here are two pics. 

 

Thanks  a lot!

material-extruded object-c4d cafe-1.jpeg

materia-extruded obj c4d cafe-2.jpeg

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Are you not getting issues when you dont use a light?  Id need to see the scene, but it looks like the projection type is wrong, or the Uvs on other parts are messed up.  Too many questions id ask which can be see with a scene file instantly.

 

Dan

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  • Hi, Dan, thanks for the help. Here it is, had to delete the rest of the building because the file was too big to upload, soy I just left the problematic area. 

    Thanks!

    MODELADO AYTO-SORIA-vc4dcafe.c4d

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    29 minutes ago, esegabbo said:

    Hi, Dan, thanks for the help. Here it is, had to delete the rest of the building because the file was too big to upload, soy I just left the problematic area. 

    Thanks!

    MODELADO AYTO-SORIA-vc4dcafe.c4d

    For me to properly look id need the textures.

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    Hi, this could be caused by wrong UV’s.

    try using a different texture projection like frontal instead of UVW or unwrap your mesh and work on a proper uv map. 

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