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DSeow

Reflection with 'roughness' buzzing

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Hi, this is probably a very noob problem but I don't know how to solve it. I have my floor material set to Reflection(Legacy) with just about 7% roughness. And it buzzes like mad. Is there a simple way to just stop the buzz without going into sampling, anti-aliasing settings etc? Thanks

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That kind of noise does look like it's taking place during the image sampling rather than within the scene, roughness alone would have a more stable - less buzzy effect. Certainly raising AA is the first step

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