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modelling a toothbrush

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Hi guys,


any idea or whats the best way or tool to model toothbrush bristles? i've tried the cylinder, but they look very static, or rigid.


Also any ideas how i can group them and merge them together so that it doesn't take ages to render?


any help  or advice would be great?





R2 toothbrush.c4d

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Depends on how close up your camera will be.

My initial thought will be hair, but you probably don't have that in prime.

So another choice is to use splines and sweep them.

You can use use magnet tool in point mode to mess up ends of bristles so they are not so uniform. See sscreen. Or use deformer.


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  • thanks, that seems like a good way forward.. do you know what the best merge tool is once i've made them? i think i could end up with 50 layers or more.. so merging as 1 would help with render time no doubt?



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