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Force antialiasing off for shadows


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Hi there, 


Im trying to create this effect perhaps familiar from ps1-2 games, or when running a modern game with lowest settings where shadows appear very jagged and not antialiased. Partly this is to free up resources for volumetrics and other effects, but also i'm trying to get that sort of shadow of the colloussus ps2 feel. Any suggestions appreciated. 




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Use a single light and set it to Hard Shadow.  If you want the scene to look nicer than the shadow render in two renders where one would have a multipass with a shadow layer and have little or no AA and the other would be whatever you want.  Put the two images together later.

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