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whthawk

Background techniques

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Hello folks,

 

First, it's been a long time since I have been around.  Life had gotten the best of me and the creative drive I once had.  I am now getting all of that back finally.  Which brings me to this question.  I am looking for techniques in creating environments for, say, architectural renders.  I have a beautiful building, nice texturing, and lighting; however, how do I create a convincing background environment that is animation friendly.  I can do static easily enough with still pictures, but they do not lend themselves to animation or 360 walk around.  I have played with this for years without much success.  Any resources or tips?  Thanks.

 

Jeff

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