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Ok thanks, very helpful. Any chance you have demos of your plugins?

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Here is a quick demonstration video I made.

It shows most of the available tools in action, hoping it provides an idea of the features available.



I don't have demo versions of my plugins, except for Dials.

While I understand people would like to try out to see if a plugin does fit one's workflow, it isn't always manageable to make a demo version without crippling the plugin.

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EasyUV is being updated to R21.

Still some minor things to finalize. Current customers will be contacted by e-mail shortly.

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A few weeks ago, while preparing a tutorial about EasyUV and Seamilar, I discovered some bugs in the plugin and spent some time fixing them.

As mentioned in other threads I am mainly working and developing with R20, as this feels the most comfortable. With bugs fixed in the R20 implementation, I then "simply" had to port the changes to previous version. This went fairly well, and testing of the R20 and previous releases indicated no further bugs (as far as I could tell).


However, while porting the changes to R21 was not a problem either, testing revealed quite some surprises.
I encountered two issues within the implementation of the new GUI in R21 and contacted MAXON SDK support about these. One of the problems was a performance hiccup, while the other was rather cosmetic, and I provided MAXON with sample code to reproduce both. The perfomance related one was confirmed, and I would be contacted later with possible workaround (if any). The other, in my eyes less important, hasn't yet been accepted nor rejected by MAXON.


What I am trying to say is that while I do have a new version available for R16 - R20, I would rather wait to have a final response about the issues with R21 before releasing this 1.3 version of the plugin. I would prefer to release a single update containing changes for all supported Cinema 4D releases. Thanks for your patience.



As mentioned  in the following blog post, version 1.3 of EasyUV will be provided to existing customers, without a proper fix for R21.



Edited by C4DS
Additional info

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