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Kickstart a C4D Shotgun integration

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I have a dream of using C4D in our VFX pipeline... Doubt I am the only one. Since starting a new position at a post house where Shotgun is an essential hub in day-to-day work, I have more or less abandoned C4D in favor for Maya and Houdini. Certain tasks are better handled by Maya, some are better in Houdini,  then there are tasks where C4D just excels. C4D is such a robust piece of software I am sad to see it on the bench just because it lacks a proper pipeline integration. As C4D is gaining popularity and respect at larger studios, I assume the interest for a Shotgun integration would grow along with it. I know there are studios that have developed in-house engines for C4D but it would be amazing to see it out in the wild.


While having no coding skills to write home about, I do know one or two things about the cinema 4d workflow and how to manage a project. My rough idea is to arrange a Kickstarter-campaign where the goal is to crowdfund the development of a Shotgun integration for C4D. The money would go exclusively to the developers and the end product would then be released free to the public.


Right now I am mostly interested in if there is any interest in this at all. Sort of like taking the temperature of the idea. If it's even worth investing any time in.


Any comments or ideas are welcome. Do you have any experience in working with Shotgun? Coding for Shutgun?


At this stage, I am also trying to figure out;


-- How long would take to develop a fully fledged shotgun engine? (Man days)

-- What would be a reasonable funding goal? 

-- Where would I start looking for developers?





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