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animating a computer mouse cable

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I am trying to work out a way to animate a computer mouse cable. The mouse will move on a surface around x and z axis and I had drawn out a sweep spline for the cable, but am looking for best way to make the cable move in a realistic manner i.e bend a lot close to the mouse and not so much further away. 


I guess one way of doing it is with an IK chain. Is there a way with splines to fix some points on the spline so that the curve moves dynamically?



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If you're running the Studio version then you could do it with spline dynamics. This uses Hair. Google "Cinema 4D Spline Dynamics" for a few tutorials. I made one a long time ago:



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