Jump to content

Sign in to follow this  
gieroj

Baking problem

Recommended Posts

hello everybody,

 

i'm having an issue while baking an object. I have textured a shoe, using standard C4D materials but also of ones referring to normal and bump maps on my pc. I'm trying to bake the texture onto the shoe and then export as a collada for someone else to work on. After the baking process i end up with a little issue - those textures containing bump maps and normal maps, seems to have an error. Those details are no more visible and the areas have a different color then they should.

 

I might be missing something simple, thanks for any advice.

Share this post


Link to post
Share on other sites

Its hard to say like this without a file, but your UVs could be an issue! If you didn't unwrap UVs correctly than you might have issues.


| MAXON Quality Assurance Specialist | 3D Asset Creatior | C4D Cafe Manager | Gamer in Heart | :compEnjoy:

Share this post


Link to post
Share on other sites
  • Topic Author
  • Hey, the thing is i did not unwrap it at all. The model is complicated and I have never done it before. Could You recommend any place to start learning this UV unwrapping process?

     

    Thank You @Igor.

    Share this post


    Link to post
    Share on other sites

    You Tube is very good platform for it. Good thing is that you can follow any UV tutorial to get a sense of how and what UV unwrapping is. Its the same for all applications, just different tools. 


    | MAXON Quality Assurance Specialist | 3D Asset Creatior | C4D Cafe Manager | Gamer in Heart | :compEnjoy:

    Share this post


    Link to post
    Share on other sites
  • Topic Author
  • thank You @Igor! I've followed this tutorial by Uber Eck (https://vimeo.com/201463658). As far as I understand, I'm doing everything correctly. Got my shoe divided in separate parts - laces, sole, etc. I unwrapped all of the parts that has not been baked correctly before. After I finished, I've again clicked the Bake Object menu - then checked "keep UV's" and ran the process. In the preview, everything looks OK. I can see that each part of the shoe is being analyzed. But after the calculation finishes, all i get is a messed-up texture. And whenever I re-run the process, the effect is different.

     

    image.thumb.png.37ef807bd072a668548492db07a1d7c0.png

    Share this post


    Link to post
    Share on other sites

    Can you share that scene with me? If not here than in the PMs! :)


    | MAXON Quality Assurance Specialist | 3D Asset Creatior | C4D Cafe Manager | Gamer in Heart | :compEnjoy:

    Share this post


    Link to post
    Share on other sites

    Join the conversation

    You can post now and register later. If you have an account, sign in now to post with your account.

    Guest
    Reply to this topic...

    ×   Pasted as rich text.   Paste as plain text instead

      Only 75 emoji are allowed.

    ×   Your link has been automatically embedded.   Display as a link instead

    ×   Your previous content has been restored.   Clear editor

    ×   You cannot paste images directly. Upload or insert images from URL.

    Sign in to follow this  

    • Recently Browsing   0 members

      No registered users viewing this page.

    ×
    ×
    • Create New...