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  • 5 hours ago, AZacha said:

    Awesome stuff Vector! I remember seeing your work when I first started hanging out here and they were always a source of inspiration. Great job as always!

    Haha thanks bro! i've been a bit lazy with personal work lately, hoping to remedy that now :P

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    1 hour ago, VECTOR said:

    Hmmm...i don't tend to lend out high powered laser weapons, but you seem responsible enough :2uge4p4:

    oh I am

    I am

    :smiley-eatdrink004:

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  • On 1/11/2019 at 9:28 PM, vanderleden said:

    oh I am

    I am

    :smiley-eatdrink004:

    :DD

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  • Alright so here's an update from last week, not totally sure on the body shape or style yet.

    hammy render test 2.jpg

    hammy render test 2 wire.jpg

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    Lookin' good as always! =)

    I like the shape, and the simplicity of it (in shape and mesh) I think it's even possible to have him stand on all 4 feet this way. IF you're going to animate him of course ^^

     

    Funny btw, I work exactly the same as you do!
     

    On 1/7/2019 at 8:19 PM, VECTOR said:

    I don't plan it out persay , I tend to just build all the loops in as I go, the topology does differ slightly from model to model , depending on how detailed the face is or how high or low poly it's going to be, I tend to build the face in a specific way, so I'll start with disk, with the centres removed for the eye sockets , and make sure these have the desired loops , same for the nose and mouth areas , once you've got all those made its just a matter of connecting them altogether, I know that Its impossible to avoid 5 sided poles so I'll just make sure i put these as far away from the mouth or any area that's going to deform  as possible, sometimes I'll come back to it later on and adjust the topology if I can see a better way of doing it that I didn't spot the first time, it's sort of like a puzzle every time but after you've built a few characters you can kind of visualise the topology and where to put this and that before you've even got to that part.

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  • 14 minutes ago, kingcoma said:

    Lookin' good as always! =)

    I like the shape, and the simplicity of it (in shape and mesh) I think it's even possible to have him stand on all 4 feet this way. IF you're going to animate him of course ^^

     

    Funny btw, I work exactly the same as you do!
     

    Cheers bro! he should be a fun one:D , yea i think that's a good workflow for this type of thing, good to see you back bro, should visit more often ;)

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  • 11 hours ago, kingcoma said:

    Thanks, man. Last year was extremely superbusy work-wise, not much time for personal work. And if I had time, been struggling a bit with an artist block =(

     

    Hope to post something new soon!

    Ah man i get what you mean, i haven't done any personal work since last august! 

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  • Here's another update, mainly to the proportions and shape of the body 

     

    hammy 8e render test 2 jpeg.jpg

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  • 5 hours ago, CApruzzese said:

    Is there such a thing as mesh envy? I think I have it. 

    Well apparently so :D

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