Jump to content
spiralstair

Alembic loading in render

Recommended Posts

Hi All

 

I have an alembic animation that I have built in houdini

 

- simple question - I would like to include several (render) instances of the same animation within a scene but each offset to start at different frames. 

I see that its not possible to manually modify instances - but I was wondering does instancing actually matter with alembic? since it is always referring to an external file?

 

it's a heavy file (2GB per frame) and for the sake of rendering I am trying to keep my geometry loading times to a minimum.

Is there a way around this?

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recently Browsing   0 members

    No registered users viewing this page.

YOUTUBE CHANNEL:

ABOUT US:

C4D Cafe is the largest CINEMA 4D community. We provide facilities for discussion, showcasing and learning our favorite software :)
×
×
  • Create New...