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hi guys, i am trying to replicate with c4d built in tools the tree structure from this video (at 00:10):

 

I tried using turtle mode in the mospline object, it's not the right look. I think it should be particles with the tracer object but i can't figure out how to create forks with particles, emitting on collision or such. any clues ?

Thanks !

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Hello and welcome to the Cafe!

I think it is very doable when you divide it into multiple mospline objects and choose a right formula, you can check the attached file for a rough example.

TreeSetup.c4d.zip

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3D is where your dreams come true ... or at least mine :D

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  • thank to you both. I found my happiness here, but will check your links too:

     

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    I use that TP Tendril a lot. Very cool.

    Here is a free tree: https://www.c4depot.com/sdm_downloads/mospline-tree/

     

    And here is a Turtle tree:

     

    Turtle Pattern 36.c4d.zip

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    Whoever said that things don't make you happy obviously didn't have Cinema 4D

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