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Mograph Clones height effects colour ...

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Hi,

 

I'm looking to create a simple Mograph set up where the colour of a clone is a effected by one of it's properties - in this case it's height.

For example - when the clone is at ground level (0) it is white but when it's position in the Y axis is 100 it is bright purple - with the transition between the white & the purple happening fluidly between these two values.

 

I've put together a rough scene (in this case it is just the caps of the cylinders that I want to change colour) but am struggling to get started.

 

Any advice or tips on how to get this effect would be great,

 

Thanks!

mograph_height_to_colour.c4d

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I presume you don't have R20? Consider getting it since color workflow is way more powerful

Here is a simple way with R19 :)

 

 

mograph_height_to_colour_0001.c4d


Free C4D trainings from MAXON professional on our youtube channel

 

https://www.youtube.com/c4dcafe

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  • Topic Author
  • Thanks for the quick response - and the R20 advice.

    I do have access to R20 so some tips on the new color workflow there would be great.

    (Also in the example you provided the colours don't seem to be affected by the height unless I am mistaken, they just animate in?)

    Thanks!

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    Or just the Plain Effector using Falloff:

     

    Height Changes Color.c4d.zip

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  • Fantastic - this looks great - thanks!

    Now to translate this over to Redshift - if possible!

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