John Younger 0 Posted February 6 Hi I have a baked .png and a model but I cant seem to make the texture map correctly. Any ideas? See link for scene file https://www.dropbox.com/s/y7b3r6irt8bxw93/EdwTexture.zip?dl=0 Thanks J Share this post Link to post Share on other sites
Fastbee 144 Posted February 7 If the fbx was outputted correctly it should all map out right. If it lost it's UVs somehow you will need to re export it right so it has the UVs or remake the UVs. Share this post Link to post Share on other sites
John Younger 0 Topic Author Posted February 7 When you say map out, you just mean apply the texture with a UVW correct? Thanks J Share this post Link to post Share on other sites