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how do you do that? Workflow question

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There are things I'm used to do different to C4D and I wonder how you do that.


1. I'm used to that hidden polygons don't render in preview. So lets say you have a model and want check one element, hide the rest, still everything hidden is in the rendering. That confuse me, how do you do that?

2. When I want to add a selection of polygons to selection tag, I thought I can simple add it, but instead C4D replace the whole tag selection with the one I just have. So to do that. I would always first go the tag, add the tag selection to my current selection, then add all to the selection tag. But that way I loose my current selection. To be fair so, the thing I hate most in C4D are selection tag.. maybe I missed some important shortcuts and tricks.

3. When I disable an object to viewport display, I can still select it, and switch to poly or vertex mode, but I don't see anything. Shouldn't an object appear in viewport when I select its element like vertex, etc. I'm just used to that workflow.

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