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Animation MoGraph

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First of all, best regards to everyone.
I'm trying to animate the face with a sound performer.
As you can see in the attached file results are immediate
and amazing, without using expensive software and tools for the motion capture.
As I see, the problem lies in some moments that the mouth is
too snappy, but during movements it should be softer.
My question is, if it is possible to correct that defect?


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There is a falloff setting in sound effector you can use. For your case, I would say something between 80-90% value will do :)

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  • Topic Author
  • Thank you so much for the suggestion.
    Before I tried this solution several times and at the end I thought there were no differences.
    So I did render in viewer images with decadence 0 and then 90 and at that point I realized that there are differences that in real time it was difficult to see.
    I wait for other opinions to evaluate if this way is right
    for facial animation.
    In conclusion, I would like to apologize for my unkown behavior to your right criticism regarding my "Humility" animation

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