jed 431 Posted February 9 I just loaded the 6 car paint presets, but they all seem to render black ie invisible. Any ideas ? Share this post Link to post Share on other sites
bezo 647 Posted February 9 Have you some source of light in your scene? //sky, some light, physical renderer or something for reflection? Since material is based on reflexion channels (GGX and BSDF), source of relexion is needed imo. Try to put car into big cube with white material in luminance (invert normals) Share this post Link to post Share on other sites
jed 431 Topic Author Posted February 9 Thanks for reply @bezo - it was a reflection thing. I had lights, but when I put a floor in, my car paint test objects all showed in render. I know about chrome-type mats needing something to reflect, but didn't realise it could apply to car paint also. Share this post Link to post Share on other sites
BigAl3D 80 Posted Monday at 03:36 PM @jed Out of curiosity, what car paint presets are you referring to? Also, ANY material with reflection has the same requirement. They all need something to reflect. Share this post Link to post Share on other sites
jed 431 Topic Author Posted Monday at 05:11 PM @BigAl3D content browser enabling the floor in this scene makes the paint appear when rendered paint.c4d 1 Share this post Link to post Share on other sites