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Jorge Saldana

How would you recreate this in C4D?

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I'm learning C4D for use of motion graphics. I've used Blender in the past but I find C4D easier for this type of work. However, I came across this tutorial for Blender which I would like to recreate in C4D. What I'm looking for specifically is how make text take shape of hexagons like shown in the beginning of this video: https://www.youtube.com/watch?v=WBOuigtl6s4

 

I've been messing around with Shrink Wrap deformer as that is what I'm using in Blender, but I'm not getting the desired result. In Blender I can choose to project on a single axis (Z in Blender, Y in C4D). I can't seem to find a way to do that in C4D.

 

If anyone can point me to the right direction, I'd really appreciate it. Thank you!

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Honeycomb Array Cloner with Shader Effector I reckon...

I would stop looking to replicate the way Blender would do it, and go with the tools Cinema gives you instead. The cloner really is ideal for this.

 

CBR

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mograph to lay out the hexagons and a shader effector with your image map to lift them up.

 

Deck

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  • I was already using the mograph cloner for the hexagons but I will give the shader effector a try. That was something I had not considered yet so I appreciate the the suggestion.

     

    Thank you!

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