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Ben Glasspool

Explosiafx using standard C4D renderer?

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Hi,

Im trying to make an animation using xparticles 4 explosiafx system. I'm able to see the smoke fx i created but whenever I go to render it out there is nothing there. I've tried to find some tutorials about it but they always seem to use redshift or octane which I don't have sadly. Anyone got any tips on how to render it out with the just the built-in C4D renderer?

 

Cheers

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Did you applied shader Xparticle Gaseous material on xpExplosiaFX object?

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