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Michael Rader

Animate SECTION of texture on a surface

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Unless I do not understand what you want, doesn't this answer your question?

 

Here's another way to animate using Proximal Shader:

 

Proximal Shader 2.c4d.zip

 

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In re-reading your post, just animate the size of the Falloff box.

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  • On 3/10/2019 at 9:28 AM, teknow said:

    In re-reading your post, just animate the size of the Falloff box.

    Sorry, not sure that you understand the issue. It's not about the size of the falloff, it's about the shape. But I did just learn that you can create custom fall-offs using grayscale.

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