Jump to content

Recommended Posts


Ive seen a carpet roll up tutorial using the bend deformer, something similar here on the cafe too I think.........Cant imagine if that would work for a winch.

 

maybe fake the winding part with a helix, and a sweep on a spline with dynamics for the pull out bit

 

Deck

 

Share this post


Link to post
Share on other sites

If you just want it shortening then it could be as simple as a zeroed-out parametric helix spline in a sweep, where you just keyframe the length of the spline ! 

But I suspect we can do better...

 

If I had to guess at making it wind onto the barrel,  I think I'd make a helix that wrapped round the barrel, editable that, massively extend one end of it to give me the line coming off it, make my cable completely separately, then spline wrap it onto that first spline, using the spline-wrap's offset parameter to move it down the line, and the 'keep original length' option so it actually moves onto the barrel...

 

Wind_up.thumb.gif.4bd4ce24842de0f98e9368196082f3ad.gif

 

If you're after wire rope for this, then I recommend the old 'epicycloid in a sweep' trick to make that...

 

CBR

Share this post


Link to post
Share on other sites
  • Topic Author
  • Many thanks, gentlemen! I'll try the helix on the barrel but a simple image for the cable. The cable, separately made I assume by a loft on a spline? Then "spline wrap it onto that first spline" seems like performing the same function twice.


    Win 7, 8 core PC with 12 Gb RAM 64 Bit

    Share this post


    Link to post
    Share on other sites
    44 minutes ago, Anthony Owen said:

    Many thanks, gentlemen! I'll try the helix on the barrel but a simple image for the cable. The cable, separately made I assume by a loft on a spline? Then "spline wrap it onto that first spline" seems like performing the same function twice.

    Never make cabling out of lofts - that is a singularly unhelpful method for anything rope-like ! You definitely want a Sweep for that.

     

    I don't think there's anything happening twice in that setup - I reckon we need every stage of it for it to work, but if you can prove me wrong I am happy to be corrected :)

     

    CBR

    Share this post


    Link to post
    Share on other sites
    6 minutes ago, Anthony Owen said:

    I got my terminology wrong. Sweeping a circle on a spline is my intention. I think I understand your instructions now. So this sweep is applied after the edited spline is created?

    Ah OK. Yes, make your sweep along a straight spline, then spline wrap the whole sweep along the helix spline that is wrapping the winch barrel. Here's a scene file which might be better than my explanations :)

     

    Winch.c4d

     

    CBR

     

     

    Share this post


    Link to post
    Share on other sites

    You're welcome. If you want an alternative to making the rope with textures, this remains a really nice way of doing it with geo.

     

    838418324_epicycloidrope.thumb.jpg.f2d60fe4164eb3eef586f53407696090.jpg

     

    Winch Epicycloid.c4d

     

    CBR

    • Like 1

    Share this post


    Link to post
    Share on other sites

    Join the conversation

    You can post now and register later. If you have an account, sign in now to post with your account.
    Note: Your post will require moderator approval before it will be visible.

    Guest
    Reply to this topic...

    ×   Pasted as rich text.   Paste as plain text instead

      Only 75 emoji are allowed.

    ×   Your link has been automatically embedded.   Display as a link instead

    ×   Your previous content has been restored.   Clear editor

    ×   You cannot paste images directly. Upload or insert images from URL.


    • Recently Browsing   0 members

      No registered users viewing this page.

    YOUTUBE CHANNEL:

    ABOUT US:

    C4D Cafe is the largest CINEMA 4D community. We provide facilities for discussion, showcasing and learning our favorite software :)
    ×
    ×
    • Create New...