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Uniform rotation across cloners spline


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I’m trying to get these cloned panels to lay flat against a curved surface. The cloner is using a spline to distribute these. How do I get their rotation to be relative to the spline and not absolute?

6EB10CF8-1D9F-4E80-BDEA-BEBF7CF20FEA.png

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can you post a scene file, hard to tell whats going on. another option might be to clone them in the flat and then using a spline wrap to bend them around, they would all stay flat in that case.

 

Scene file would certainly help tho.

 

Deck

 

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could be you only need some transform tab adjustments, usually some rotation will get things lined up.

 

Screen Shot 2019-03-07 at 5.57.46 AM.png

Screen Shot 2019-03-07 at 5.58.49 AM.png

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10 hours ago, ion said:

could be you only need some transform tab adjustments, usually some rotation will get things lined up.

 

Screen Shot 2019-03-07 at 5.57.46 AM.png

Screen Shot 2019-03-07 at 5.58.49 AM.png

Wow, thanks! I was using the transform to try to get the effect, the only difference in my project was that I did not have "Align Clone" checked. So awesome, appreciate you so much.

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