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I use Windows and I sometimes make scenes that are designed to be run in the viewport just for fun (not rendered as movie clip) eg pinball machine, driving vehicles around etc. I do this using the keyboard - gives better response than user data buttons or sliders.

 

Most of the keyboard is already assigned in C4D, but modifier keys - ctrl, alt, shift, caps lock - on their own are 'free'. What I need to know is, will code I write for Windows using these keys also work on a Mac ? I believe alt = option on Mac ?

 

Could one of you Mac users try my little test program to solve this. You have to set the timeline running, press the relevant keys and let me know if the indicators light up.

 

kb_test.c4d

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Works for me ! Just know that the cmd key behaves as the ctrl key in your setup. But I know it's the usual translation between PC and Mac.

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Thanks.

 

Here's the sort of thing I'm talking about - stickman on a unicycle that is steered with ctrl alt - which I guess is cmd option on Mac

 

orangeman.c4d

 

looks better with shadows enabled

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Smooth Unicyclist ( ͡° ͜ʖ ͡°)

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