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Loop rotation with random effector

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Im tyring to find out if there is possible to loop the rotation with the random effector.


What I have is a pillar that I have put into a cloner (count 8, 1, 8). I have then applied the

random effector to it. I want my animation to start with some randomness so I cranked

up the H value to 100 at frame 0, I then moved the slider to frame 1000 and change the

value to 459. In my head that was a rotation of 360 d.


I quickly realize that this was not the way to go.


My question is now if there is any way in which I can start with a random rotation of all

the pillars. To then get each one to rotate 360 degrees.


Thank you in advance!




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