Jump to content

Recommended Posts

I have a whole potato that needs to explode into french-fry fragments. I've got the potato part down, and I created a few different french fries and put them in a cloner so they are all touching. I have them all tagged as Rigid Bodies, so that when it starts animating they fly apart due to them intersecting. the problem I am having is that they fly apart too fast, and no matter how much gravity and wind resistance I add, they fly offscreen. I want a smaller, more controlled explosion, where they will fly maybe a yard out from their point of origin and drop downwards. Any suggestions are greatly appreciated. I am in R14 (I know, I know) broadcast.

Thanks!

Share this post


Link to post
Share on other sites

Yep - if your rigid bodies are touching at start of sim, that's very much an uncontrolled explosion ;) But there is stuff we can do...

Have you tried a Particle Friction Force ? - that can usually radically slow these things down. Don't forget to drag it into the forces list in the dynamics tag, and then to change the Mode to Include...

 

CBR

 

  • Like 1

Share this post


Link to post
Share on other sites
  • Topic Author
  • 1 hour ago, Cerbera said:

    Yep - if your rigid bodies are touching at start of sim, that's very much an uncontrolled explosion ;) But there is stuff we can do...

    Have you tried a Particle Friction Force ? - that can usually radically slow these things down. Don't forget to drag it into the forces list in the dynamics tag, and then to change the Mode to Include...

     

    CBR

     

    Thanks for this tip, but I am unfamiliar with Particle Friction Force and suspect it may be newer than R14. Either that or I just don't understand your advice, which is far more likely.

    Share this post


    Link to post
    Share on other sites
  • Topic Author
  • 11 minutes ago, teknow said:

    Here's a cool trick which might work for you (among many ways to do that):

     

    274186507_Repelcopy.thumb.png.e54dc1f4f46908fd497b8b1ab7320d9a.png

     

    Thanks, but this may not work for R14 as I cannot locate anything labeled Transform Space. Where would I find that? I've looked at all the cloner settings, and I used the search function, and came up with nothing.

    Share this post


    Link to post
    Share on other sites
  • Topic Author
  • 46 minutes ago, teknow said:

    Here's an example I just made. Does it work in R14?

     

    Repel Effector.c4d.zip 47.53 kB · 0 downloads

    Wow, thanks man! It does open up in C4D, but I am on another project now. I'll be back on the fries thing later tomorrow though, so I'll dig into it then. I'm surprised it even opened in R14. I'll let you know how it goes, thanks so much!

    Share this post


    Link to post
    Share on other sites

    Join the conversation

    You can post now and register later. If you have an account, sign in now to post with your account.
    Note: Your post will require moderator approval before it will be visible.

    Guest
    Reply to this topic...

    ×   Pasted as rich text.   Paste as plain text instead

      Only 75 emoji are allowed.

    ×   Your link has been automatically embedded.   Display as a link instead

    ×   Your previous content has been restored.   Clear editor

    ×   You cannot paste images directly. Upload or insert images from URL.


    • Recently Browsing   0 members

      No registered users viewing this page.

    YOUTUBE CHANNEL:

    ABOUT US:

    C4D Cafe is the largest CINEMA 4D community. We provide facilities for discussion, showcasing and learning our favorite software :)
    ×
    ×
    • Create New...