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When I import layers to a multi shader from a folder, the resulting textures are in a random order. I am trying to use the Modular Magazine so I need the pages to be in order. I have ~160 pages which would be time-consuming to import one-by-one. How can I make Page_001 texture 1 and Page_159 last? It would make sense that the default is alpha-numeric sort order, right?



Screen Shot 2019-03-13 at 2.31.12 PM.png

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Removing the first part of the file names so they are simply 001.jpg, 003.jpg, etc... does not solve the issue.

Screen Shot 2019-03-13 at 4.19.17 PM.png

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Here is a scene file, I made two muti-shaders, one for images on odd pages of the book, the other, for images on the book's even numbered pages.

The texture tag has one texture on the front face, the other material on the the back face of the polygon.


The image naming starts with 001.jpg, and ends on 012.jpg


The within the Multi-shader, be sure the Mode is set to Index Ratio. I've found that depending on the typoe of cloner, the results are differeent due to the index number of each clone.

The clone index of a Linear cloner looks completely different to a Grid cloner for instance.





Multishader Book.zip

Phil Richards, www.fugidesign.co.uk

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