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Swing Animation with Deformers

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Hey mates!


I'm trying to accomplish a swing animation here, with bend and a bit of twist deformers moving the chains of the swing (it might b easier to group them and rotate the group, but that looks cheesy).

The thing sitting on the swing isn't supposed to be deformed tho, but it should follow the position and Rotation of it -see the capital on the rotate? it's becaouse that i couldn't get done yet. With xpresso u can track the position of a vertex if the pla is baked, but i can't get the normals to be fed into rotation info yet at all.

How woudl you get this done?



Please help me swing :D



Edited by Cerbera
Accurate Titling / Removed unnecessary tags

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