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MoGraph Index Number

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What does the Index Number mean?

If you have a linear cloner with a cube, sphere, cylinder, and cone and you iterate in Linear Mode for say 40 clones and you change the index number via Voronoi Fracture of 4 to 1, shouldn't object number 4 be now the cube??

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Not really sure what you are after - scene file? :)


Free C4D trainings from MAXON professional on our youtube channel

 

https://www.youtube.com/c4dcafe

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Not sure, but the documentation on linear mode show a diagram with clones numbered from 1, 2.3 etc 

 

So maybe index starts from 1 and not 0?

 

Try displaying the  clones index number by electing the cloners Transform tab in the Attribute Manager, and enabling Index in the display options.

 

This should show the cloners index numbers in the viewport next to each clone. 

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  • Here is an example file. As you change the Index Number by moving the Null, the objects themselves are unchanged??

     

    Specific Clones To Locations.c4d.zip

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    The index refers to the generated clone, not any of the sources for the clones.  If you turn off the voronoi and activate index in the cloner itself you'll see that the indices increment by 1 from left to right.

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  • You are right. Thanks. So much for that amazing project using index rearranging.

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    It might still be possible, it's just that the formula deformer seems to have a limitation in regards to the modify clone setting.  Perhaps a custom python effector?

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