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  • 8 hours ago, Anthony Owen said:

    The "knowledgeable" folks told you all you needed to know.  If your volumetric lights don't look right, it is something other than the image format that is responsible.

    So what it could be then? For example.

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    One of best workflows is to render out image sequence from c4d, file format OpenEXR, 16-bit, Half-float, in block of 16 scan lines. Then import this into AE, render out your main/master video in Cineform 10-bit YUV using AME, and in the end import master video into AME and render out H.264 video for web, youtube, vimeo or similar purpose.

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  • 20 hours ago, danijelk said:

    One of best workflows is to render out image sequence from c4d, file format OpenEXR, 16-bit, Half-float, in block of 16 scan lines. Then import this into AE, render out your main/master video in Cineform 10-bit YUV using AME, and in the end import master video into AME and render out H.264 video for web, youtube, vimeo or similar purpose.

    I'm sorry, i don't undersrand about you wrote (what are those):

    • "file format OpenEXR, 16-bit, Half-float, in block of 16 scan lines...".

    • "...out your main/master video in Cineform 10-bit YUV using AME, and in the end import master video into AME...".

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