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Fancied a quick little personal weekend modelling project, so thought I'd do the Golden Snitch from Harry Potter. Painfully easy to do with either Volume builder or Sculpting, I fancied more of a challenge so I did it properly, with SDS.

 

Here we are at the end of Day 1, most of the modelling done, but no textures yet...

100% quads, but still the odd 6 point pole remaining, not that it creates any artefacts here :)

 

1042928712_Snitch02001.thumb.jpg.8a71b6030e050f5e68bb7a7b8416c391.jpg

 

1370143563_Snitch02002.thumb.jpg.b9001a3d4a577c6eeeb802110085259f.jpg  

 

2010601372_Snitch02003.thumb.jpg.2899d83a93e54d5d315cd083a7125204.jpg  

 

769482715_Snitch02003b.thumb.jpg.95cf9cd55a079749c0d3369c0efbe23a.jpg

 

812416706_Snitch02004.thumb.jpg.952ba5ef2c0a989ff601af7c694e5657.jpg

 

Of course it's different in every film, and you can tell they didn't know it was going to have to open until film 6, but I'm doing the film 3 version, arguably the best of the series because Alfonso Cuaron was in charge...

 

Texturing tomorrow...

 

CBR

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Finally got time to have a first texture pass and to get a bit of (Cinema PR) motion-blurry goodness in there...

 

1388477347_GoldenSnitch23.thumb.jpg.6748332f2351806d5a71701740c07060.jpg

 

Not even slightly happy with the wing texture yet, so I've fixed that by making this render 'in-flight', and then when I've sorted it, I'll do a nice scene in its (presumably) velvet-lined lovely wooden box, amongst some attractive drapery to show them off when its magic is recharging :) Also please forgive my generic 'hogwarts-stylee' stone wall backdrop - very lazy - must do better. The main body I am mostly happy with; very scratchy, but perhaps not ingrained-filthy enough yet ?

 

CBR

 

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Very nice, I have topo envy, still hacking away at my holes :)

 

Deck

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46 minutes ago, Cerbera said:

Finally got time to have a first texture pass and to get a bit of (Cinema PR) motion-blurry goodness in there...

 

1388477347_GoldenSnitch23.thumb.jpg.6748332f2351806d5a71701740c07060.jpg

 

Not even slightly happy with the wing texture yet, so I've fixed that by making this render 'in-flight', and then when I've sorted it, I'll do a nice scene in its (presumably) velvet-lined lovely wooden box, amongst some attractive drapery to show them off when its magic is recharging :) Also please forgive my generic 'hogwarts-stylee' stone wall backdrop - very lazy - must do better. The main body I am mostly happy with; very scratchy, but perhaps not ingrained-filthy enough yet ?

 

CBR

 

The motion blur makes it for me.  I feel like the body could use a bit more grime but maybe magical objects have a self cleaning mode.  A display box would be cool!

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I have missed trick with the m-blur though - my body section remains stationary, which makes it look artificially sharp here. Helpful for texture preview, but should probably sort that out and give it a tiny bit of movement for the in-flight final...

 

CBR

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Those lines are very impressive. 

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Did a bit more research, which led to the discovery that snitches were actually made of copper and then gold plated, so needed some more work on textures. Did that, and quite pleased with it now...

 

545094667_GoldenSnitch23.thumb.jpg.c61b75de9bcf4baa803c33ab65ae57d8.jpg

 

1394540638_GoldenSnitch32texpass2.thumb.jpg.7c0c981707c5fdc35b25858f961a610f.jpg

 

CBR

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