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Looking for xpresso branching rig

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In the link below, someone mentions an xpresso rig for creating branching structures. Apparently it was build by a guy Manuel but it's no longer on his website (Entagma.com). I'm wondering if anyone has a copy of the file somewhere.

thanks. 

 

https://forums.cgsociety.org/t/generic-branching-setup/1255232

http://www.entagma.org/download/Branching03.zip (broken)

 

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I have no clue what the setup he made is like, but are you looking for something specific? Can you describe what you are after? Sometimes compelx rigs are not needed :)


Free C4D trainings from MAXON professional on our youtube channel

 

https://www.youtube.com/c4dcafe

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There's an email button at the bottom of the Entagma website - you could try asking if he's still got the code.

 

The cg soc thread is 10 years old. Sometimes, it's not a case of tweaking old code to get it to work in a recent C4D version - the file can be too old to even open.

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  • I need to create branches/roots overgrowing some ruins (see below) and I want a high level of control (don't think IvyGrower will work.)

    Zbrush has this wonderful zsphere tool that creates a sort of joint-chain where you can reposition any part and all the child branches will move with it. 

    I'm looking for some rig or technique that works similarly, or offers this kind of control.

    I'll figured Manuel is probably busy running his shop but I'll email him to see if he still has that project.

    Thanks.

     

     

    giant-strangler-fig-trees-growing-over-t

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    I have used the Forester plugin with pretty good control.

    have you looked into them?

    3D Quakers is the company name.

    good luck .

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    There's also the now very old but surprisingly flexible and controllable (and still working right up to R19) C4D Tree by Chris Schmidt, originally written for R10 !

    Particularly helpful for you in this would be the TreeShaper module, which lets you grow them under archways and around / inside buildings etc - quite incredible for a basically free rig (although you do need Premium Cineversity membership).

     

    CBR

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    And, for a mere $15 Nitro4D can help with his very cool Nitroveins plugin, which when deployed for trees allows you to draw dwindling branches very quickly, and flow those over surfaces and themselves which might be particularly helpful for creating the sort of complex multi-branch type interactions with buildings you reference...

     

    https://nitro4d.com/product/nitroveins/

     

    CBR

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