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Multiple Driver/Driven on C4dtoA&Xpresso


Ivanpais

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Hey Guys

 

I'm working on a project, with C4dtoA, where I have multiple materials, and I want one of the shaders inside the materials to be the same on all  other materials, so if I change one of the values inside that shader, the same shaders in the other materials change to that same value.

 

Obviously going throug all materials and doing set driver set driven on all shaders would take me hours, Is there any way of doing "Child nodes" that behave like one master node and take all their values? In case this is not possible, is there any way to quickly connect multiple values with set driver/set driven?

 

Thanks!

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