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Kahuna

Removing seams in objects

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  • What's the general consensus on Rizom?  I have a boss with deep pockets.

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  • Ok, I've just answered my own question with the evaluation version.  I'll be purchasing a license when I get to work.  Thanks so much for all your help lads.  I realise it may seem as though I've ignored your advice and gone off in a totally different direction, but without your comments I wouldn't have sought out alternative software and stumbled across Rizom.

     

    I owe you all a beer.

    Annotation 2019-04-02 074358.jpg

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    Rizom gets all the love it deserves

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    If you want a round shape like this to have no seem at all you could so something of a mirror when making the UVs like I did on the following file.  If starting with a tiling texture to begin with a single cut could be done on the UV of the cylinder and then have the UV go from one end of the texture all the way to the other.  Since the texture tiles there would be no seem in the UV.

     

    There are two seems shown in the picture.  The mirroring hides it pretty well.

    335532293_seemlessuvs.thumb.jpg.c4905658bf1a73ab3315461e1af66637.jpg

     

    seams fixed.zip

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    Not used it but thought we had that UV peeler tool for simple stuff in cinema.

     

    Deck

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    48 minutes ago, deck said:

    Not used it but thought we had that UV peeler tool for simple stuff in cinema.

    Indeed we do - it got a mention on the previous page :)

    CBR

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