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Philip Dirven

Rotation on Tangential and linear move

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Hi There!

I'm trying to make an animated sprocke and chain (image 1). I made a rounded rectangle to use it as a perfect spline. But I'm stuck with 2 problems:

  • Chainpart rotates when 'Tangential' is checked. I can't change the rotation as it is connected to the spline (image 2,3 and 4).
  • Keyframes are linear but movement goes slower in the curve of the spline. So on the flat lines, the chainpart goes faster (image 5 and 6). I can see a bezier line in grey but I can't find how to change it.







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