Jump to content
Sign in to follow this  
cathor

Time offset animated vertex map

Recommended Posts

Hi,

 

Looking for a way to time offset a growing vertex map animated with fields.

 

Any tips?

 

Cheers,

Share this post


Link to post
Share on other sites

  • Topic Author
  • 3 minutes ago, Havealot said:

    You can time offset alembic playback. Export and bring back in and it should work. 

    Thanks!

     

    Looking for a bit more procedural setup however. Need to be able to see the result while I update the original growth animation.

     

    What I want to do is to time offset then invert and subtract from the original vertex animation. I have a displacer that is controlled by a vertex map growth. Need a way to wipe the displacement back to its original state. Might be an easier way to achieve this though. Any suggestion is welcome!

     

    Cheers,

    Share this post


    Link to post
    Share on other sites

    Join the conversation

    You can post now and register later. If you have an account, sign in now to post with your account.
    Note: Your post will require moderator approval before it will be visible.

    Guest
    Reply to this topic...

    ×   Pasted as rich text.   Paste as plain text instead

      Only 75 emoji are allowed.

    ×   Your link has been automatically embedded.   Display as a link instead

    ×   Your previous content has been restored.   Clear editor

    ×   You cannot paste images directly. Upload or insert images from URL.

    Sign in to follow this  

    • Recently Browsing   0 members

      No registered users viewing this page.

    YOUTUBE CHANNEL:

    ABOUT US:

    C4D Cafe is the largest CINEMA 4D community. We provide facilities for discussion, showcasing and learning our favorite software :)
    ×
    ×
    • Create New...