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Robotnik

Hdri and Node materials

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Hello Again,

I checked the web but could not find an answer to that question , How do I connect an HDRI image to a node based material ?

Same question for AO Maps.

Thanks

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There is an image node where you can load images. You can also drag and drop from explorer or finder into node editor

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  • Yes I know but where do y connect that image in the "Bsdf" emission port and erasing the diffuse is that the way to do things. And for the AO ?

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    For HDR images you should use emitter material, not the BSDF material end node if lighting a scene is the idea. AO is per material effect - There is an AO example in the help system :)

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  • Ao example is useless but ok thanks a lot.

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    Here is an AO example

     

     

    AO.c4d

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  • So simple great Thanks a lot you save me.

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