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FFD renders weird in picture viewer

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Hey guys.

So my peacock's tail seems to be rendering weird. As you can see, if I render it in the viewport, the tail looks fine. 

It is being bent via FFD.


However if I render to the picture viewer, same settings, the tail is not deformed the same. It comes out of his butt instead of tail area.


Any ideas?



- Mike


Screen Shot 2019-04-22 at 4.57.37 PM.png

Screen Shot 2019-04-22 at 4.57.19 PM.png

Screen Shot 2019-04-22 at 5.01.07 PM.png

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Maybe the best choice is attach scene here, because from your screens hard to say where could be problem. Maybe deformer disabled for render for example, or different settings for SDS if used, really hard to say...

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Hi, looking at your screenshot i notice you only activated the; move,scale and rotation, you didn't activate the point animation and FFD uses the points for deformation.

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  • thanks. I just ended up building a new ffd and all is well. I'd like to know why it was weird but at the same point it works now so that's all that's important. I probably did something weird.



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