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Medillus

Chinese Finger Trap Setup

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I'd like to set up a chinese finger trap rig where if I pull the two opposing goals, the middle trap gets stretched and thin in the middle and its ends follow either goal. And, if the goals are pressed together, the trap bulges and squashes. I know I can use squash and stretch on the trap to get the general effect, but what I really want is for it to happen based on how i animate the goals.

I'm posting in newbies because i'm not even sure what this may fall under (maybe we could do this with modifiers? maybe it's better off in xpresso? or maybe some kind of dynamics...) -And I'm a lurker/novice poster  so if you tell me this belongs elsewhere i'll go ahead and repost there. 

Any thoughts on where to start with this one? I'm inexperienced in xpresso but have suspicions it may lead there.  

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