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Camera projection on texture

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See the scene I uploaded. I motion tracked that footage (image sequence): https://www.dropbox.com/s/1l0i4wmt2czolzh/light.zip?dl=0

There is a rectangle in the scene on the street (named Street) which has a material applied on it. In the Luminance channel there is a texture from the first image of the image sequence I tracked (from the folder Image).

If you scroll through the scene you will see that that texture is moving as the camera moves...but I want to stay fixed so it blends seamlessly with the image sequence. How do I do that?



I found out from this video: 

(make the object on which you put the texture editable, go to the frame you want to stick, then right click on the texture tag and select  Generate UVW Coordinates)

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