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MikeMac

Bend Deformer Issue

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So after years of asking, I finally got my boss to upgrade from R14 to R20, and I'm discovering I have a ton to both learn and unlearn (although I was the opposite of an expert anyway). But I digress...

 

I'm trying to make a very simple bend in the middle of a plane. I've parented the Bend deformer to a plane (as well as a cube, tried both but same results). I've rotated the deformer and added plenty of subdivisions to my objects, checked off "within box" and as far as I know other options are set properly. Clearly I'm wrong about this, as the result I am getting is to turn my object from a flat panel to a wedge shape. All I'm trying to do is create a seamless background, so I just need a bend in a large plane or flattened cube. How do I get this to be a rounded bend? I had no problem with this in R14, so I'm assuming I have the basics of bending down. Any help is greatly appreciated!

Screen Shot 2019-05-22 at 5.09.22 PM.png

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Hi, you need to make the cube editable.

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Could you upload the scene file ? That pic doesn't show us how the bend is applied...

I mean we can see it's rotated wrongly, but not exactly how.

 

CBR

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Just now, digitvisions said:

Hi, you need to make the cube editable.

I beg to differ :) Deformers work with parametric objects just fine..

 

CBR

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  • Topic Author
  • 13 minutes ago, Cerbera said:

    Could you upload the scene file ? That pic doesn't show us how the bend is applied...

    I mean we can see it's rotated wrongly, but not exactly how.

     

    CBR

    Thanks, it was the rotation of the Bender that was the problem. Much appreciated!

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