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Substance Designer to C4d Corona Res Cap

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Hey there, 

I've been using c4d for a couple of weeks now, transitioning from 3ds max. Now i've got to grips with it i've noticed that the workflow from Substance Designer to c4d is JUST LOVELY. 

I am just wondering though, can the resolution go higher than 2048x2048 in c4d. 4k would be nice for my uses, i know substance can go up to a whopping 32k as it's procedural. 

2048 is nice enough, but for closeups 4k would be nice for my images. 


Substance resolution2k.JPG

Substance resolution2k_1.JPG

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Hi Vertex Helix, 

I saw that the other week, the viewport looks so much better for textures than max (Sorry old friend)!

This question is with regards to an SBSAR file from Substance designer. As it's a procedural program, you can increase the resolution you wish for up to 32k in substance designer. But when you publish an SBSAR to be used in c4d, you can only seem to go up to a max of 2048 (as shown above).

A work around could be to save out the maps and plug them back up but this would be a little time consuming, if the plugin can already do it. 


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It seems pretty good in c4d, if the parameters are exposed in substance they can be controlled in c4d. Just the bug bear of it only going up to 2k resolution. If i find anything about upping it i'll let people know. If anyone has the answer, let me know :) 


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  • Cafe Crew

Go to your preferences and into the submenu "Substance Engine". Under "Switch Substance Engine" switch "Running Cinema 4D" from SSE2 to "Direct3D 10 / Direct3D 11". That should do the trick.


SSE2 is basically the software rendermode that only supports up to 2k textures. D3D supports up to 8k :) !

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  • 2 weeks later...

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